

This spirit's skills cost +2 energy, and it can learn all attack skills from Skill Stones.


This spirit's skills cost +2 energy, and it can learn all attack skills from Skill Stones.

Deals magic damage to an enemy spirit.

Deals magic damage. The enemy's Magic Resist decreases by 50%.

Deals magic damage with 2 combo hits.

Deals magic damage. The energy costs of all enemy skills are increased by 2.

Deals physical damage to an enemy spirit.

Deals physical damage. The enemy loses 30 Speed.

Deals physical damage. The energy costs of all enemy skills are increased by 1.

Deals physical damage. This spirit restores 1 energy for each stack of Freeze on the enemy.

Deals physical damage. If the weather is Blizzard, this skill gains +50% power.

Deals magic damage. If the enemy has Freeze, this skill gains +60 power. Status Counter: Doubles the enemy's Freeze.

Deals magic damage. The enemy gains 1 stack of Freeze. Status Counter: The enemy gains 4 additional stacks of Freeze. Clever Shift: a Freeze-related skill.

Deals physical damage. Status Counter: the energy costs of all enemy skills are also increased by 3.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage. After each use of another Grass-type skill, this skill permanently gains +60 power.

Deals magic damage. Restores 1 energy to all benched spirits.

Deals magic damage. This skill gains +10 power for this use for each energy this spirit has.

Deals physical damage with 2 combo hits.

Deals physical damage. If this spirit has more than 80% Health, this skill gains +75 power for this use.

Deals physical damage. This spirit restores 5 energy.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits.

Deals physical damage with 1 combo hit. After each use, this skill's combo count permanently increases by 2.

Deals physical damage. This spirit restores 20% Health.

Deals magic damage. Choice: if this spirit has more than 80% Health, this skill gains +50 power; or if Status Counter triggers, this spirit restores 35% Health.

Deals physical damage. Status Counter: this spirit restores 50% Health and 5 energy.

Deals magic damage. This spirit restores 1 energy.

Deals magic damage. For each Bug Buzz equipped by a spirit on the team, this skill gains +1 combo hit for this use.

Deals magic damage with 3 combo hits.

Deals magic damage to an enemy spirit.

Deals magic damage and steals 1 stack of enemy Mark.

Deals physical damage to an enemy spirit.

Deals physical damage. Your team gains Devotion once: this skill gains +20 power.

Deals physical damage. The enemy's Armor decreases by 30%.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits. Your team gains Devotion once: this skill's Combo Count increases by 1.

Deals physical damage. Status Counter: for this use, this skill has 2× power and ignores the enemy's type resistance.

Deals physical damage and dispels all enemy Mark. Status Counter: steals Mark instead.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

This spirit loses 20 Speed. Choice: It also gains either +90% Armor or +90% Magic Resist.

Deals physical damage, and the enemy's Combo Count decreases by 3.

Deals physical damage with 1 combo hit.

Deals physical damage to an enemy spirit.

Deals physical damage. The higher this spirit's Armor is than the enemy's, the more power this skill gains.

Deals physical damage. This skill's energy cost is fixed at 4.

Deals physical damage. Each time this spirit is attacked, this skill permanently costs 1 less energy.

Deals physical damage to an enemy spirit.

Deals physical damage. At the end of the turn, this skill permanently costs 5 less energy.

Deals physical damage. Status Counter: the enemy's Armor decreases by 80%.

Deals physical damage. Status Counter: also Interrupt the countered skill.

Deals physical damage, and this spirit's Armor increases by 70%. Status Counter: this skill's power doubles, and Armor increases by an additional 70%.

Deals magic damage. Burst: this skill costs 1 less energy.

Deals magic damage, and this spirit's Speed increases by 30.

Deals magic damage. Each time this spirit Leave the Field, this skill permanently gains +1 use.

Deals magic damage. Burst: this skill gains +1 use.

Deals physical damage to an enemy spirit.

Deals physical damage. Burst: this skill has 40 more power for this use.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits, then this spirit Switch Out.

Deals magic damage. Status Counter: at the end of the turn, makes the enemy spirit Return to Field.

Deals physical damage, and the enemy gains 1 stack of Conductive Charge.

Deals magic damage with 1 combo hit. If the enemy has Poison Effect, this skill gains Combo Count +2.

Deals magic damage. The enemy gains 2 stacks of Poison.

Deals magic damage to an enemy spirit.

Deals magic damage. If this skill defeats the enemy, converts Poison into Poison Mark.

Deals physical damage. The enemy gains 1 stack of Poison.

Deals physical damage in a 2-hit combo. Each combo hit applies 1 stack of Poison to the target.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage. For each stack of Poison Effect on the enemy, this skill's power increases by 10 for this use. Status Counter: Its power increases by 40 instead.

Deals physical damage. The enemy gains 2 stacks of Poison. Status Counter: The enemy gains 6 stacks instead.

Deals magic damage to an enemy spirit.

Deals magic damage with 2 combo hits.

Deals magic damage to an enemy spirit.

Deals magic damage. Clever Shift: skills related to Lifesteal.

Deals physical damage. If this spirit's Health is below 50%, this attack has Lifesteal 50%.

Deals physical damage to an enemy spirit.

Deals physical damage. This spirit restores 1 energy.

Deals physical damage with 3 combo hits. If this spirit's Health is below 50%, this skill gains +2 combo hits.

Deals physical damage to an enemy spirit.

Deals physical damage. If this spirit's Health is above 50%, this spirit gains -50% to both attacks after use.

Deals physical damage. For each 10% Health this spirit has lost, this skill costs 1 less energy.

Deals magic damage. For each fainted enemy spirit, this skill costs 1 less energy.

The enemy gains 1 stack of Undercurrent Mark.

Deals physical damage. For each 10% Health this spirit has lost, this skill gains +10 power.

Deals physical damage. Choice: This skill gains +40 power and this spirit loses 10% Health after use, or this skill gains +100 power if this spirit's Health is below 50%.

Deals physical damage. Status Counter: This attack has Lifesteal 100%.

Deals heavy physical damage. This spirit's Physical ATK decreases by 50%. Status Counter: Instead, its Physical ATK increases by 50%.

Deals physical damage and has Lifesteal 50%. Status Counter: This skill's power is doubled.

Deals magic damage. Equipped skills of other types give this skill different effects.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage. This skill's type matches the weather type.

Deals magic damage. Deals +50% damage to Hybrid Spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 3 combo hits.

Deals physical damage to an enemy spirit.

Deals physical damage. Choice: If the enemy has an equipped Light-type skill, this skill gains 50 power; or during Status Counter, the countered skill becomes Transmit.

Deals magic damage to an enemy spirit.

Deals magic damage. If this defeats the enemy, this spirit's Magic ATK increases by 70%.

Deals magic damage with 1 combo hit. This skill gains 1 combo hit for each stack of Starfall Mark the enemy has.

Deals magic damage. This skill costs 1 less energy for each stack of Mark the enemy has.

Deals magic damage. Existing Mark stacks on both sides increase by 1.

Deals physical damage to an enemy spirit.

Deals physical damage. The enemy gains 1 stack of Starfall Mark.

Deals physical damage to an enemy spirit.

Deals physical damage. This attack gains 20 power for each Mark stack the enemy has.

Deals magic damage. Status Counter: The enemy gains 3 stacks of Starfall Mark.

Deals magic damage with 3 combo hits.

Deals magic damage to an enemy spirit.

Deals heavy magic damage. This spirit's Armor decreases by 40%.

Deals magic damage to an enemy spirit.

Deals magic damage. The enemy gains 6 stacks of Burn.

Deals magic damage. This spirit triggers Switch Out.

Deals magic damage. For every 5% Health the enemy has lost, this skill loses 5 power for this use.

Deals magic damage and dispels this spirit's debuffs.

Deals magic damage. Each time this skill defeats an enemy, this skill's power permanently doubles.

Deals physical damage with 2 combo hits.

Deals physical damage. Each time this skill is used, it permanently gains +20 power.

Deals physical damage to an enemy spirit.

Deals physical damage. Each time this skill defeats an enemy, it permanently gains +75 power.

Deals physical damage to an enemy spirit.

Deals physical damage. Each time another Fire-type skill is used, this skill's power permanently doubles.

Deals physical damage to an enemy spirit.

Deals heavy physical damage. This spirit becomes stunned next turn.

Deals magic damage. The enemy gains 4 stacks of burn. Status Counter: This skill's power and the Burn stacks it applies are doubled.

Deals magic damage. Status Counter: The next attack skill has double power.

Deals physical damage. Status Counter: this skill has 4× power for this use.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals magic damage to an enemy spirit.

Deals magic damage. Each time this spirit takes a resisted skill attack, excluding combo hits, this skill permanently gains +20 power.

Deals magic damage. This skill gains extra power equal to one quarter of the power difference between the adjacent skills and gains Transmission 1.

Deals magic damage. This skill's position cannot change.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Deals physical damage with 2 combo hits. If this skill is in slot 1 or 3, it gains +1 combo hit. Transmission 1.

Deals physical damage. This skill's position cannot change.

Deals physical damage. This skill's power is one-third of the total power of the adjacent skills. Transmission 1.

Deals physical damage. Each time this spirit takes a resisted skill attack, excluding combo hits, this skill permanently costs 1 less energy.

Deals magic damage. Status Counter: This damage is doubled.

Deals magic damage. If this spirit did not use an attack skill last turn, this skill permanently gains 20 power.

Charge, deals magic damage to the enemy.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals physical damage and has 50% lifesteal.

Deals physical damage to an enemy spirit.

Charge. Deals physical damage. Status Counter: This skill's power is doubled for this use.

Deals magic damage to an enemy spirit.

Deals magic damage. If this spirit has Debuff, this skill gains +60 power.

Deals magic damage to an enemy spirit.

Deals magic damage. If the opposing team switched spirits this turn, this attack inflicts Cutified on the target.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage. This spirit gains Cutified: this skill gains +60 power.

Deals physical damage. The greater the weight difference between the two spirits, the more power this skill gains.

Deals physical damage with 1 combo hit. For each stack of Cutified on all spirits carried by both sides, this skill gains +1 combo hit.

Deals physical damage to an enemy spirit.

Deals physical damage. If the enemy has Cutified, this skill gains +100 power.

Deals magic damage. Each time this spirit uses a Normal-type skill, this skill costs 2 less energy permanently.

Deals magic damage to an enemy spirit.

Deals magic damage with 2 combo hits.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage. When used, spends all energy; the more energy spent, the higher the damage.

Deals magic damage. For each 5% Health lost, this skill loses 10 power. After use, this spirit consumes all of its Health.

Deals magic damage. If this spirit has no energy left after use, this skill gains +120 power for this use.

Deals magic damage. 3 combo hits. If the enemy changed spirits this turn, this skill gains +3 combo hits.

Deals magic damage with 5 combo hits.

Deals magic damage. Clever Shift: This is a Magic ATK skill.

Deals magic damage. If this spirit has a Debuff, this skill gains 40 power.

Deals physical damage. Priority +1.

Deals physical damage to an enemy spirit.

Deals physical damage. Each use permanently gives this skill +45 power.

Deals physical damage with 1 combo hit. Each use permanently increases this skill's combo count by 1.

Deals physical damage. For each +1 to this skill's energy cost, this skill gains 50 power.

Deals physical damage. Each use permanently increases this skill's energy cost by 1.

Deals physical damage. If this spirit used a status skill last turn, this skill gains +55 power for this use.

Deals physical damage. If this spirit countered successfully last turn, this skill gains +180 power for this use.

Deals physical damage. If the enemy changed spirits this turn, this skill gains 100 power.

Deals physical damage. Priority -1.

Deals physical damage. Each successful counter permanently gives this skill +90 power.

Deals physical damage. The higher the enemy's weight, the higher this skill's power.

Deals physical damage. If the enemy has 2 or less energy, deals 5× damage.

Deals physical damage to an enemy spirit.

Deals physical damage. For each 5% Health this spirit has lost, this skill gains +5 power for this use.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage. If this skill defeats the enemy, restores 6 energy.

Deals physical damage. At the end of the turn, this skill's energy cost permanently decreases by 1.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

Deals magic damage. Status Counter: also Interrupt the countered skill.

Deals magic damage. Status Counter: this skill's power becomes 3× for this use.

Deals magic damage. Choice: After each use, this skill's power permanently increases by 20, or when Status Counter triggers, this skill's power increases by 100% for this use.

Deals physical damage with 2 combo hits. Status Counter: this skill's combo count doubles for this use.

Deals physical damage. Status Counter: this skill's power becomes 3× for this use.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage with 4 combo hits.

Deals magic damage to an enemy spirit.

Deals magic damage. After each use, this skill's energy cost is permanently reduced by 1.

Deals magic damage to an enemy spirit.

Deals magic damage. This skill gains 10 power for each point its energy cost is reduced.

Deals magic damage. At the end of the turn, this skill permanently gains 20 power.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 3 combo hits. This skill gains 10 power for each point its energy cost is reduced.

Deals magic damage. Status Counter: this skill's energy cost is permanently reduced by 6.

Deals physical damage. Status Counter: this skill's energy cost is permanently reduced by 3.

Deals magic damage to an enemy spirit.

Deals magic damage with 2 combo hits. Each successful counter permanently increases this skill's combo count by 2.

Deals physical damage. This spirit restores 1 energy.

Deals physical damage with 2 combo hits.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage. Choice: This skill gains +20 power this use, or if Status Counter triggers, this skill gains +140 power this use.

Deals physical damage. Status Counter: This spirit gains +100% Physical ATK.

Deals physical damage. Status Counter: This skill has 5× power for this use.

Deals physical damage. Status Counter: also Interrupt the countered skill.

Deals physical damage. Status Counter: This skill has 2× power for this use.

Deals physical damage. Status Counter: Also inflicts Interrupt and restores energy equal to that skill's energy cost.

Deals physical damage. Status Counter: This skill has 10× power for this use.

Deals physical damage with 2 combo hits. Status Counter: This skill changes to 6 combo hits.

Deals magic damage to an enemy spirit.

Deals magic damage. Swiftness.

Deals magic damage to an enemy spirit.

Deals magic damage with 3 combo hits. Clever Shift: Wing-type defense skills.

Deals magic damage. Each time this spirit acts before the enemy, this skill permanently gains +25 power.

Deals physical damage with 2 combo hits.

Deals physical damage with 1 combo hit. If this spirit attacks before the enemy, this becomes 3 combo hits.

Deals physical damage to an enemy spirit.

Deals physical damage. If this spirit attacks before the enemy, this skill gains +50% power.

Deals physical damage. The more this spirit's Speed exceeds the enemy's, the higher this skill's power.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits. Choice: after each use, this skill permanently gains +10 power or its combo count permanently increases by 1.

Deals physical damage. Status Counter: at the end of the turn, inflicts Emergency Switch on the enemy.

Deals physical damage. Swiftness, Status Counter: this skill has 1.5× power for this use.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage with 5 combo hits.

Deals magic damage with 3 combo hits. If the enemy switched spirits this turn, this skill's combo count is doubled.

Deals magic damage. If the enemy has 0 energy, this skill deals 20× damage.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage. This skill loses 10% power for each energy the enemy has.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage. Status Counter: The enemy loses 6 energy.

Deals physical damage. Transmission 1. Choice: If this skill is in slot 1, it gains +65 power, or it gains an additional Transmission 1 this turn.

This spirit restores 30% Health.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

At most one skill of each type gains 35 power.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, this spirit gains +150% to both attacks and +80 Speed.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

All of this spirit's skills have 40 more power. If the enemy switches spirits this turn, they have an additional 50 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Steals 3 energy from the enemy.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.