

This spirit's equipped Sonic Bullet/Sonic Boom/Metal Noise/Midnight Noise gain increased power and gain Clever Shift: same-type skills.


This spirit's equipped Sonic Bullet/Sonic Boom/Metal Noise/Midnight Noise gain increased power and gain Clever Shift: same-type skills.

Reduces damage by 80%. Attack Counter: Adjacent skills permanently cost 1 less energy.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Deals magic damage. Status Counter: also Interrupt the countered skill.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals magic damage to an enemy spirit.

Deals magic damage with 5 combo hits.

Deals magic damage to an enemy spirit.

Deals magic damage. 3 combo hits. If the enemy changed spirits this turn, this skill gains +3 combo hits.

Deals magic damage with 5 combo hits.

On the next attack, the skill gains +70 power.

This spirit gains Combo Count +3.

This spirit increases its Physical ATK by 30%. 3 combo hits.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Deals magic damage. Each time this spirit takes a resisted skill attack, excluding combo hits, this skill permanently gains +20 power.

The enemy loses 20 power. Each time this spirit takes resisted damage, excluding combo hits, the enemy loses an additional 20 power. Resets after use.

Deals magic damage. This skill's position cannot change.

Deals magic damage. Each time this spirit uses a Normal-type skill, this skill costs 2 less energy permanently.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals physical damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.