

This spirit cannot restore Health. Instead, Health recovery becomes an equal amount of Health loss for the enemy.


This spirit cannot restore Health. Instead, Health recovery becomes an equal amount of Health loss for the enemy.

Deals magic damage. If energy is insufficient, this spirit spends 5% Health instead of 1 energy.

If the enemy restores Health this turn, the enemy loses twice that amount instead, including overflow healing. Priority +1.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals physical damage with 2 combo hits. If this skill defeats the enemy, its combo count permanently increases by 2.

This spirit gains -100% to both attacks and both defenses. Defense Counter: the enemy gains -100% to both attacks and both defenses instead.

This spirit's Health percentage becomes equal to the enemy's Health percentage. Clever Shift: Dark-type attack skills.

Deals physical damage and has Lifesteal 50%. Status Counter: This skill's power is doubled.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

The enemy gains 5 stacks of Poison.

Switch Out. Defense Counter: Also makes the enemy's attack skills cost 4 more energy.

The enemy gains 3 stacks of Poison. Defense Counter: The enemy gains 8 stacks instead.

Deals magic damage to an enemy spirit.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

Each turn, this skill randomly changes into a skill from another spirit on your team.

Deals physical damage to an enemy spirit.

This spirit gains +100% Physical ATK.

This spirit gains +70% Magic ATK.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Deals magic damage to an enemy spirit.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

Deals physical damage to an enemy spirit.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

Deals magic damage to an enemy spirit.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

The enemy gains 4 stacks of Starfall Mark.