

If the position of one of this spirit's equipped skills changes during the turn, that skill permanently costs 1 less energy.


If the position of one of this spirit's equipped skills changes during the turn, that skill permanently costs 1 less energy.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Deals magic damage. If this skill is in slot 1 or 3, it gains +30 power. Transmission 1.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Deals physical damage. If this skill is in slot 1, it gains +90 power. Transmission 2.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

Deals magic damage. For each 5% Health lost, this skill loses 10 power. After use, this spirit consumes all of its Health.

Active: This skill's passive permanently reduces energy cost by an additional 1. Passive: Adjacent skills cost 1 less energy. Transmission 1.

After use, adjacent skills permanently gain +20 power. Defense Counter: They permanently gain +30 power instead.

Deals physical damage to an enemy spirit.

Deals magic damage with 2 combo hits.

Deals physical damage. The energy costs of all enemy skills are increased by 1.

The enemy loses 90 Speed.

Hits twice. Each combo hit increases the energy costs of all enemy skills by 1.

This turn, the energy cost of the skill the enemy uses is increased by 3. Defense Counter: instead, the energy costs of all enemy skills are increased by 3.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

This spirit gains +90% Magic ATK. If the enemy switched spirits this turn, this spirit gains +70 Speed.

The enemy loses 3 energy. Defense Counter: The enemy loses 6 energy instead.

Deals physical damage. Each use permanently increases this skill's energy cost by 1.

Each turn, this skill randomly becomes a skill this spirit does not have equipped, and that skill's energy cost is reduced by 2.

Deals physical damage. This skill's power is one-third of the total power of the adjacent skills. Transmission 1.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

All enemy skills' energy costs increase by 3. Defense Counter: Also inflicts Interrupt, and the enemy gains Stun on the next turn.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Deals magic damage. Each time this spirit takes a resisted skill attack, excluding combo hits, this skill permanently gains +20 power.

This spirit restores 30% Health.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals physical damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Steals 3 energy from the enemy.

Deals magic damage to an enemy spirit.

The enemy gains 4 stacks of Starfall Mark.