

After countering a status skill once, fully restores energy and Health, then becomes Qiqi Queen.


After countering a status skill once, fully restores energy and Health, then becomes Qiqi Queen.

Base evolution stage

Base evolution stage

Feed to Lv.26
Defeat 3 Black Cheqknight

Feed to Lv.26
Defeat 3 White Cheqknight

Feed to Lv.26
Defeat 3 Black Cheqrook

Feed to Lv.26
Defeat 3 White Cheqrook

Feed to Lv.26
Defeat 3 Black Cheqbishop

Feed to Lv.26
Defeat 3 White Cheqbishop

Feed to Lv.26
Defeat 3 Black Chequeen

Feed to Lv.26
Defeat 3 White Chequeen

Have King Qiqi's Token
Use Power of Evolution in battle

Have King Qiqi's Token
Use Power of Evolution in battle

Have King Qiqi's Token
Use Power of Evolution in battle

Have King Qiqi's Token
Use Power of Evolution in battle

Have King Qiqi's Token
Use Power of Evolution in battle

Have King Qiqi's Token
Use Power of Evolution in battle

Have King Qiqi's Token
Use Power of Evolution in battle

Have King Qiqi's Token
Use Power of Evolution in battle

All of this spirit's skills have 40 more power. If the enemy switches spirits this turn, they have an additional 50 power.

The enemy loses 70% of both defenses. Defense Counter: This spirit also gains +70% Physical ATK.

The enemy gains Rooted for 3 turns. Defense Counter: both of the enemy's defenses decrease by 60%.

Changes the weather to Sandstorm for 8 turns.

Reduces damage taken by 60%. Attack Counter: Deals Martial-type physical damage to the enemy with power equal to the countered skill's power.

This spirit's Physical ATK increases by 80%. Defense Counter: The target's Armor also decreases by 80%.

Deals magic damage with 2 combo hits. Each successful counter permanently increases this skill's combo count by 2.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Deals physical damage. Each time this spirit is attacked, this skill permanently costs 1 less energy.

Deals physical damage to an enemy spirit.

Deals magic damage. This skill's type matches the weather type.

At most one skill of each type gains 35 power.

Light-type skills permanently gain +50% power. Defense Counter: This changes to +100% permanently.

This spirit gains Combo Count +3.

Deals physical damage. Each use permanently gives this skill +45 power.

Deals physical damage. Priority +1.

Deals magic damage. If this spirit has no energy left after use, this skill gains +120 power for this use.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Reduces damage taken by 80%. Attack Counter: This spirit's skills gain +40 power.

Deals physical damage to an enemy spirit.

This spirit restores 30% Health.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

Deals magic damage to an enemy spirit.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Steals 3 energy from the enemy.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.