

When this spirit enters the field, it gains different effects based on the Gulu Ball used to capture it.


When this spirit enters the field, it gains different effects based on the Gulu Ball used to capture it.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage. Status Counter: for this use, this skill has 2× power and ignores the enemy's type resistance.

Deals magic damage to an enemy spirit.

Deals physical damage with 1 combo hit.

Deals magic damage to an enemy spirit.

This spirit's Armor increases by 160%, and its Magic Resist decreases by 60%.

Reduces damage by 90%. Attack Counter: reduces defense skill cooldown by 1.

Reduces damage by 90%. If this spirit last used an attack skill, this skill costs 2 less energy. Attack Counter.

Reduces damage by 70%. Attack Counter: the enemy's Physical ATK decreases by 70%.

Deals physical damage to an enemy spirit.

Deals magic damage. If this defeats the enemy, this spirit's Magic ATK increases by 70%.

Deals physical damage with 1 combo hit. Each use permanently increases this skill's combo count by 1.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Deals physical damage with 2 combo hits. Your team gains Devotion once: this skill's Combo Count increases by 1.

This spirit gains Combo Count +3.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals magic damage to an enemy spirit.

Reduces damage by 80%. Attack Counter: the enemy's Combo Count decreases by 3.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.