

After Leave the Field, the spirit switched in enters in the Barrel state.


After Leave the Field, the spirit switched in enters in the Barrel state.

The enemy gains Starfall Mark with a stack count equal to the enemy's Mark stack count.

Deals magic damage. If this defeats the enemy, this spirit's Magic ATK increases by 70%.

The enemy gains 2 stacks of Starfall Mark.

This spirit gains 1 stack of Photosynthesis Mark.

Reduces damage taken by 70%. Attack Counter.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Deals magic damage. This skill's type matches the weather type.

At most one skill of each type gains 35 power.

Each turn, this skill randomly becomes a skill from any enemy spirit, and that skill's energy cost is reduced by 2.

This spirit gains 1 stack of Attack Mark.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

All enemy skills' energy costs increase by 1. Defense Counter: The increase is 3 instead.

This spirit gains Combo Count +2. Defense Counter: also inflicts Interrupt, and the enemy is Stunned next turn.

The enemy gains 3 stacks of Starfall Mark. Defense Counter: Also doubles the enemy's Starfall Mark stacks.

Deals magic damage with 1 combo hit. This skill gains 1 combo hit for each stack of Starfall Mark the enemy has.

Deals magic damage. Restores 1 energy to all benched spirits.

Deals magic damage. Existing Mark stacks on both sides increase by 1.

This spirit restores 30% Health.

Deals physical damage to an enemy spirit.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Steals 3 energy from the enemy.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

Deals physical damage to an enemy spirit.