

At turn end, all spirits on both teams restore 1 energy.


At turn end, all spirits on both teams restore 1 energy.

This spirit restores 1 energy and 10% Health, then gains +10% Magic ATK, +10% Magic Resist, and +10 Speed.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

Deals magic damage. Choice: After each use, this skill's power permanently increases by 20, or when Status Counter triggers, this skill's power increases by 100% for this use.

All enemy skills' energy costs increase by 1. Defense Counter: The increase is 3 instead.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Deals magic damage to an enemy spirit.

This spirit gains 1 stack of Rising Wind Mark.

Deals magic damage to an enemy spirit.

This spirit and the enemy gain Cutified: each restores 40% Health.

The enemy gains 1 stack of Thorn Mark.

All enemy skills' energy costs increase by 3. Defense Counter: Also inflicts Interrupt, and the enemy gains Stun on the next turn.

Each turn, this skill randomly becomes a skill from any enemy spirit, and that skill's energy cost is reduced by 2.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.