

When this spirit faints, the enemy gains +20% to both attacks and both defenses.


When this spirit faints, the enemy gains +20% to both attacks and both defenses.

Reduces damage by 80%. Attack Counter: Adjacent skills permanently cost 1 less energy.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.

Deals magic damage. If this skill is in slot 1 or 3, it gains +30 power. Transmission 1.

Deals physical damage. If this skill is in slot 1 or 3, it costs 2 less energy. Transmission 1.

Deals magic damage. This skill costs 1 less energy for each stack of Mark the enemy has.

Deals physical damage, and the enemy's Combo Count decreases by 3.

Deals magic damage to an enemy spirit.

Reduces damage by 90%. If this spirit last used an attack skill, this skill costs 2 less energy. Attack Counter.

Reduces damage by 70%. Attack Counter: the enemy's Physical ATK decreases by 70%.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage. Status Counter: this skill's power becomes 3× for this use.

Each turn, this skill randomly changes into a skill from another spirit on your team.

The enemy gains 1 stack of Thorn Mark.

The enemy gains 1 stack of Cutified.

This spirit gains +100% Physical ATK.

Deals physical damage. This skill's power is one-third of the total power of the adjacent skills. Transmission 1.

Reduces damage taken by 60%. Attack Counter: the enemy Switch Out.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Deals magic damage. Status Counter: This damage is doubled.

Deals physical damage. Transmission 1. Choice: If this skill is in slot 1, it gains +65 power, or it gains an additional Transmission 1 this turn.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals magic damage to an enemy spirit.

Reduces damage by 80%. Attack Counter: the enemy's Combo Count decreases by 3.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 50%. Swiftness. Attack Counter.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.