

Equipped Fire-type skills gain Choice: after use, this spirit loses 15% Health, and Light-type skills permanently gain +20 power.


Equipped Fire-type skills gain Choice: after use, this spirit loses 15% Health, and Light-type skills permanently gain +20 power.

Reduces damage taken by 90%. Attack Counter: This spirit's Light-type skills permanently gain +50% power.

Deals physical damage. Choice: If the enemy has an equipped Light-type skill, this skill gains 50 power; or during Status Counter, the countered skill becomes Transmit.

Reduces damage taken by 70%. Attack Counter: This skill becomes the countered skill.

Reduces damage taken by 80%. If energy is insufficient, this spirit spends 5% Health instead of 1 energy. Attack Counter.

Deals magic damage with 2 combo hits.

On the next attack, the skill gains +70 power.

This spirit restores 30% Health.

Deals magic damage to an enemy spirit.

Deals physical damage. Each successful counter permanently gives this skill +90 power.

Deals magic damage. Status Counter: this skill's power becomes 3× for this use.

Deals physical damage with 2 combo hits. Status Counter: this skill's combo count doubles for this use.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 70%. Attack Counter: On the next attack, the skill gains +50 power.

Each turn, this skill randomly changes into a skill from another spirit on your team.

Deals physical damage. If this spirit's Health is below 50%, this attack has Lifesteal 50%.

Deals physical damage. For each 10% Health this spirit has lost, this skill gains +10 power.

Deals heavy physical damage. This spirit becomes stunned next turn.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Deals physical damage to an enemy spirit.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.