

After this spirit uses a Dark-type skill, the enemy loses 2 energy.


After this spirit uses a Dark-type skill, the enemy loses 2 energy.

Reduces damage taken by 80%. If energy is insufficient, this spirit spends 5% Health instead of 1 energy. Attack Counter.

Deals physical damage with 3 combo hits. If this spirit's Health is below 50%, this skill gains +2 combo hits.

Deals physical damage. If this spirit used a status skill last turn, this skill gains +55 power for this use.

Deals physical damage. If this spirit's Health is above 50%, this spirit gains -50% to both attacks after use.

Switch Out. Defense Counter: Also makes the enemy's attack skills cost 4 more energy.

Deals physical damage. This skill loses 10% power for each energy the enemy has.

Swaps equipped skills with the enemy.

This spirit gains -100% to both attacks and both defenses. Defense Counter: the enemy gains -100% to both attacks and both defenses instead.

Restores 3 energy to each benched spirit.

This spirit restores 15% Health, then Switch Out.

This spirit gains Combo Count +2. Defense Counter: also inflicts Interrupt, and the enemy is Stunned next turn.

The energy cost of all enemy attack skills increases by 2 for 3 turns.

Each turn, this skill randomly becomes a skill this spirit does not have equipped, and that skill's energy cost is reduced by 2.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

Reduces damage taken by 70%. Attack Counter: The enemy loses 3 energy.

Reduces damage taken by 70%. Attack Counter.

If the enemy restores Health this turn, the enemy loses twice that amount instead, including overflow healing. Priority +1.

The enemy gains 1 stack of Undercurrent Mark.

This spirit restores 30% Health.

This spirit restores 10 energy.

Deals physical damage to an enemy spirit.

The next skill used costs 6 less energy.

Deals physical damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.