

After night falls in the kingdom, when this spirit enters battle, the energy costs of all its skills increase by 2. At the end of each turn, this spirit restores 5% Health and 1 energy.


After night falls in the kingdom, when this spirit enters battle, the energy costs of all its skills increase by 2. At the end of each turn, this spirit restores 5% Health and 1 energy.

The enemy gains 5 stacks of Freeze. Defense Counter: The enemy gains 5 additional stacks.

Hits twice. Each combo hit increases the energy costs of all enemy skills by 1.

This spirit restores 4 energy, and its Magic ATK increases by 70%.

This turn, the energy cost of the skill the enemy uses is increased by 3. Defense Counter: instead, the energy costs of all enemy skills are increased by 3.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Freeze.

Deals magic damage. If this spirit has Debuff, this skill gains +60 power.

Deals magic damage to an enemy spirit.

The enemy gains Combo Count -4.

The enemy gains 1 stack of Cutified.

This spirit gains 1 stack of Attack Mark.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

All enemy skills' energy costs increase by 3. Defense Counter: Also inflicts Interrupt, and the enemy gains Stun on the next turn.

Each turn, this skill randomly becomes a skill this spirit does not have equipped, and that skill's energy cost is reduced by 2.

This spirit restores 30% Health.

Deals physical damage to an enemy spirit.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

Deals magic damage to an enemy spirit.

This spirit's skills gain +20 power. Swiftness.

Deals magic damage to an enemy spirit.

Steals 3 energy from the enemy.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.