

Revives 4 turns after fainting.


Revives 4 turns after fainting.

Reduces damage taken by 70%. This skill can be used while charging. Attack Counter: This spirit's next skill does not require Charge.

Charge. Deals physical damage. Status Counter: This skill's power is doubled for this use.

Deals physical damage. Burst: this skill has 40 more power for this use.

Reduces damage taken by 70%. Attack Counter: the skill selected next turn gains +1 use.

Deals physical damage. If the enemy has 2 or less energy, deals 5× damage.

Deals physical damage. Status Counter: this skill's power becomes 3× for this use.

The enemy's Armor and Magic Resist decrease by 120%.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit gains +100% Physical ATK.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Reduces damage taken by 60%. Attack Counter: the enemy Switch Out.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Reduces damage taken by 70%. Attack Counter: The enemy loses 3 energy.

Reduces damage taken by 70%. Attack Counter.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals physical damage to an enemy spirit.

Reduces damage by 80%. Attack Counter: the enemy's Combo Count decreases by 3.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.