

For each of type, category, and energy cost that matches between this spirit's skill and the enemy's skill this turn, this spirit permanently gains +10% Physical ATK and Armor at turn end.


For each of type, category, and energy cost that matches between this spirit's skill and the enemy's skill this turn, this spirit permanently gains +10% Physical ATK and Armor at turn end.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Active: this skill's passive effect permanently grants an extra +20 power. Passive: adjacent skills gain +10 power and Transmission 1.

Deals physical damage. Each time its position changes during a turn, this skill permanently gains +15 power.

Active: This skill's passive permanently reduces energy cost by an additional 1. Passive: Adjacent skills cost 1 less energy. Transmission 1.

Reduces damage by 80%. Attack Counter: Adjacent skills permanently cost 1 less energy.

Deals physical damage. If this skill is in slot 1 or 3, it costs 2 less energy. Transmission 1.

The enemy loses 20 power. Each time this spirit takes resisted damage, excluding combo hits, the enemy loses an additional 20 power. Resets after use.

After use, adjacent skills permanently gain +20 power. Defense Counter: They permanently gain +30 power instead.

Deals physical damage with 3 combo hits.

Deals physical damage to an enemy spirit.

At most one skill of each type gains 35 power.

This spirit gains 1 stack of Attack Mark.

Deals physical damage to an enemy spirit.

Deals a 2-hit combo. Each hit applies 1 stack of Starfall Mark to the enemy.

The enemy gains 4 stacks of Starfall Mark.

Each turn, this skill randomly becomes a skill from any enemy spirit, and that skill's energy cost is reduced by 2.

Deals physical damage. If this spirit used a status skill last turn, this skill gains +55 power for this use.

Reduces damage by 50%. If this skill is in slot 1 or 3, it reduces damage by an additional 40%. Attack Counter, Transmission 1.

All enemy skills' energy costs increase by 3. Defense Counter: Also inflicts Interrupt, and the enemy gains Stun on the next turn.

The enemy's Physical ATK decreases by 60%, and their Speed decreases by 60.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

This spirit restores 30% Health.

This spirit restores 10 energy.

Deals physical damage to an enemy spirit.

The next skill used costs 6 less energy.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.