

When this spirit enters the field, it steals 2 energy from every enemy spirit on the field.


When this spirit enters the field, it steals 2 energy from every enemy spirit on the field.

2 combo hits. Each combo hit restores 8% Health to this spirit. After use, this skill's combo count permanently increases by 1.

Deals physical damage. This skill loses 10% power for each energy the enemy has.

Deals magic damage. For each 5% Health lost, this skill loses 10 power. After use, this spirit consumes all of its Health.

The enemy gains 1 stack of Parasitism.

This spirit restores 15% Health, then Switch Out.

Deals magic damage with 5 combo hits.

This spirit gains Combo Count +2. Defense Counter: also inflicts Interrupt, and the enemy is Stunned next turn.

Deals magic damage to an enemy spirit.

Deals physical damage. If this spirit's Health is above 50%, this spirit gains -50% to both attacks after use.

If the enemy restores Health this turn, the enemy loses twice that amount instead, including overflow healing. Priority +1.

This spirit gains -100% to both attacks and both defenses. Defense Counter: the enemy gains -100% to both attacks and both defenses instead.

Deals physical damage. If the enemy has 2 or less energy, deals 5× damage.

Except for the skill used this turn, the energy cost of the enemy's other skills increases by 3 for 3 turns.

This spirit restores 30% Health.

This spirit gains +70% Magic ATK.

Each turn, this skill randomly changes into a skill from another spirit on your team.

The energy cost of the skill the enemy used this turn increases by 7 for 3 turns.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

Reduces damage taken by 80%. Attack Counter: this spirit restores 20% Health.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Deals magic damage to an enemy spirit.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.