

This spirit's energy can exceed its energy limit.


This spirit's energy can exceed its energy limit.

Deals physical damage. The higher this spirit's Armor is than the enemy's, the more power this skill gains.

This spirit gains Combo Count +2. Defense Counter: also inflicts Interrupt, and the enemy is Stunned next turn.

Deals magic damage. When used, spends all energy; the more energy spent, the higher the damage.

The enemy gains Rooted for 3 turns. Defense Counter: both of the enemy's defenses decrease by 60%.

Changes the weather to Sandstorm for 8 turns.

Deals physical damage. At the end of the turn, this skill permanently costs 5 less energy.

Restores 3 energy to each benched spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

This spirit's Armor increases by 140%, and its Speed decreases by 30.

The enemy gains 5 stacks of Poison.

Deals physical damage in a 2-hit combo. Each combo hit applies 1 stack of Poison to the target.

The enemy gains 3 stacks of Poison. Defense Counter: The enemy gains 8 stacks instead.

Deals physical damage. For each 5% Health this spirit has lost, this skill gains +5 power for this use.

This spirit increases its Armor by 140%.

This spirit increases its Magic Resist by 170%.

Each turn, this skill randomly becomes a skill this spirit does not have equipped, and that skill's energy cost is reduced by 2.

This spirit gains Combo Count +3.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

Deals magic damage. This skill gains +10 power for this use for each energy this spirit has.

Deals physical damage. Each use permanently increases this skill's energy cost by 1.

Reduces damage taken by 90%. Attack Counter: Dispels 1 Buff from the enemy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

Deals physical damage to an enemy spirit.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Deals magic damage to an enemy spirit.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.