

This spirit starts with 10% Health. Before it enters, it restores 30% Health for each Grass-type skill used by an allied spirit.


This spirit starts with 10% Health. Before it enters, it restores 30% Health for each Grass-type skill used by an allied spirit.

This spirit gains +100% Physical ATK.

Deals physical damage. For each 10% Health this spirit has lost, this skill costs 1 less energy.

Deals physical damage with 3 combo hits. If this spirit's Health is below 50%, this skill gains +2 combo hits.

Reduces damage taken by 80%. If energy is insufficient, this spirit spends 5% Health instead of 1 energy. Attack Counter.

Deals physical damage. Status Counter: also Interrupt the countered skill.

Reduces damage taken by 80%. Attack Counter: This spirit's skills gain +40 power.

Deals physical damage to an enemy spirit.

Deals physical damage. Status Counter: this skill's power becomes 3× for this use.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Deals physical damage and has Lifesteal 50%. Status Counter: This skill's power is doubled.

This skill has 1 lower priority. Choice: If this spirit's Health is below 20%, it restores 60% Health; if its Health is above 80%, its Physical ATK increases by 150%.

This spirit restores 1 energy and 10% Health, then gains +10% Magic ATK, +10% Magic Resist, and +10 Speed.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Deals magic damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals physical damage to an enemy spirit.

Reduces damage by 80%. Attack Counter: the enemy's Combo Count decreases by 3.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.