

At the end of the turn, if the allied spirit on the field has 0 energy, this spirit immediately replaces it.


At the end of the turn, if the allied spirit on the field has 0 energy, this spirit immediately replaces it.

Reduces damage taken by 70%. Attack Counter: the skill selected next turn gains +1 use.

Deals magic damage. Each time this spirit Leave the Field, this skill permanently gains +1 use.

At the end of the turn, this spirit Return to Field. The skill selected next turn gains +1 use.

Deals magic damage. Each time this spirit enters the field, this skill permanently has 40 more power.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains Starfall Mark with a stack count equal to the enemy's Mark stack count.

This spirit Switch Out. The spirit that enters in its place restores 8 energy.

The energy cost of all enemy attack skills increases by 2 for 3 turns.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

Deals magic damage. This skill's type matches the weather type.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit gains +80 Speed. Defense Counter: changes to +160 Speed.

All enemy skills' energy costs increase by 1. Defense Counter: The increase is 3 instead.

Reduces damage taken by 60%. Attack Counter: the enemy Switch Out.

Reduces damage taken by 70%. Attack Counter.

The enemy gains 3 stacks of Starfall Mark. Defense Counter: Also doubles the enemy's Starfall Mark stacks.

Deals magic damage. If this defeats the enemy, this spirit's Magic ATK increases by 70%.

Changes the weather to Thunderstorm for 8 turns.

The enemy's Magic ATK decreases by 20% and Speed decreases by 20, with 2 combo hits.

Deals magic damage to an enemy spirit.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

Deals magic damage to an enemy spirit.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Steals 3 energy from the enemy.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

Deals physical damage to an enemy spirit.