

On this spirit's first turn after entering the field, the selected skill's use count increases by 1.


On this spirit's first turn after entering the field, the selected skill's use count increases by 1.

At the end of the turn, this spirit Return to Field. The skill selected next turn gains +1 use.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

Deals magic damage. Burst: this skill gains all Burst effects that have triggered; for each type gained, this skill costs 1 more energy and has 10 more power.

Deals magic damage. Status Counter: at the end of the turn, makes the enemy spirit Return to Field.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

The enemy loses 70% of both defenses. Defense Counter: This spirit also gains +70% Physical ATK.

Deals physical damage. Status Counter: This spirit gains +100% Physical ATK.

All of this spirit's skills have 40 more power. If the enemy switches spirits this turn, they have an additional 50 power.

Deals physical damage. This spirit gains Cutified: this skill gains +60 power.

Deals magic damage. If this spirit has Debuff, this skill gains +60 power.

The enemy's Magic ATK decreases by 20% and Speed decreases by 20, with 2 combo hits.

Deals magic damage. This spirit restores 1 energy.

Deals magic damage. For each Bug Buzz equipped by a spirit on the team, this skill gains +1 combo hit for this use.

Deals physical damage with 1 combo hit. Each use permanently increases this skill's combo count by 1.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit increases its Physical ATK by 30%. 3 combo hits.

This spirit gains +100% Physical ATK.

This spirit gains Combo Count +3.

This spirit and the enemy gain Cutified: each restores 40% Health.

Deals physical damage, and the enemy gains 1 stack of Conductive Charge.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals physical damage to an enemy spirit.