

After this spirit uses a Light-type skill, it Return to Field at turn end.


After this spirit uses a Light-type skill, it Return to Field at turn end.

Reduces damage taken by 70%. Attack Counter: the skill selected next turn gains +1 use.

Deals magic damage. Each time this spirit enters the field, this skill permanently has 40 more power.

At the end of this spirit's turn, it Return to Field. Its equipped attack skills gain 1 triggered Burst effect next turn. Defense Counter: they instead gain all triggered Burst effects.

Light-type skills permanently gain +50% power. Defense Counter: This changes to +100% permanently.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

This spirit Switch Out. The spirit that enters in its place restores 8 energy.

Deals magic damage to an enemy spirit.

This spirit gains 1 stack of Momentum Mark.

The enemy gains Rooted for 3 turns. Defense Counter: both of the enemy's defenses decrease by 60%.

Each turn, this skill randomly becomes a skill from any enemy spirit, and that skill's energy cost is reduced by 2.

Deals magic damage. This skill's type matches the weather type.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

The enemy gains Combo Count -4.

This spirit gains 1 stack of Attack Mark.

Reduces damage taken by 70%. Attack Counter: This skill becomes the countered skill.

The enemy gains 1 stack of Thorn Mark.

This spirit restores 30% Health.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

Deals physical damage to an enemy spirit.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

Deals magic damage to an enemy spirit.

This spirit's skills gain +20 power. Swiftness.

This spirit and the enemy gain Cutified: each restores 40% Health.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

The enemy gains 4 stacks of Starfall Mark.