

At the end of the turn, the enemy gains 2 stacks of Starfall Mark.


At the end of the turn, the enemy gains 2 stacks of Starfall Mark.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Deals physical damage. If the enemy changed spirits this turn, this skill gains 100 power.

Deals magic damage. If this spirit has no energy left after use, this skill gains +120 power for this use.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

Deals magic damage with 1 combo hit. This skill gains 1 combo hit for each stack of Starfall Mark the enemy has.

Deals magic damage. This skill costs 1 less energy for each stack of Mark the enemy has.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.

Deals physical damage to an enemy spirit.

Deals physical damage. This spirit restores 5 energy.

2 combo hits. Each combo hit increases this spirit's Magic ATK by 60%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 20% Health.

Reduces damage taken by 80%. Attack Counter: this spirit's Armor increases by 70%.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: The enemy loses 3 energy.

Deals physical damage. Priority +1.

The enemy gains Starfall Mark with a stack count equal to the enemy's Mark stack count.

This spirit restores 30% Health.

Each turn, this skill randomly becomes a skill this spirit does not have equipped, and that skill's energy cost is reduced by 2.

This spirit gains Combo Count +3.

Reduces damage taken by 60%. Attack Counter: the enemy Switch Out.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Reduces damage by 80%. Attack Counter: the enemy's Combo Count decreases by 3.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals physical damage to an enemy spirit.