

While this spirit is on the field, random spirits appear in the bag. Random spirits can only switch with this spirit. This spirit takes +25% super-effective damage.


While this spirit is on the field, random spirits appear in the bag. Random spirits can only switch with this spirit. This spirit takes +25% super-effective damage.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Active: This skill's passive permanently reduces energy cost by an additional 1. Passive: Adjacent skills cost 1 less energy. Transmission 1.

Reduces damage by 80%. Attack Counter: Adjacent skills permanently cost 1 less energy.

Deals physical damage. Each time its position changes during a turn, this skill permanently gains +15 power.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

Deals magic damage. If this skill is in slot 1 or 3, it gains +30 power. Transmission 1.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Deals physical damage. If this skill is in slot 1 or 3, it costs 2 less energy. Transmission 1.

Deals magic damage. Each time this spirit takes a resisted skill attack, excluding combo hits, this skill permanently gains +20 power.

Reduces damage by 50%. If this skill is in slot 1 or 3, it reduces damage by an additional 40%. Attack Counter, Transmission 1.

This spirit gains +100% Physical ATK.

This spirit gains +70% Magic ATK.

Deals physical damage. The enemy gains 1 stack of Starfall Mark.

Deals magic damage. If this defeats the enemy, this spirit's Magic ATK increases by 70%.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.

The enemy gains Starfall Mark with a stack count equal to the enemy's Mark stack count.

Deals magic damage to an enemy spirit.

Deals physical damage with 1 combo hit.

Reduces damage by 90%. If this spirit last used an attack skill, this skill costs 2 less energy. Attack Counter.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

Deals physical damage. If this spirit countered successfully last turn, this skill gains +180 power for this use.

Deals physical damage. Each successful counter permanently gives this skill +90 power.

Each turn, this skill randomly changes into a skill from another spirit on your team.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Deals magic damage. Status Counter: This damage is doubled.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals physical damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.