

When attacking, if the enemy has Corrupted Bloodline, this skill gains +100% power.


When attacking, if the enemy has Corrupted Bloodline, this skill gains +100% power.

Deals magic damage. The enemy gains 4 stacks of burn. Status Counter: This skill's power and the Burn stacks it applies are doubled.

Deals magic damage. Each time this skill defeats an enemy, this skill's power permanently doubles.

Dispels all Mark from both sides. For each stack dispelled, the enemy gains 5 stacks of Burn.

The enemy gains 10 stacks of Burn. Defense Counter: The enemy gains 30 stacks instead.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage. This skill's type matches the weather type.

Deals magic damage. Burst: this skill costs 1 less energy.

This spirit Switch Out. The spirit that enters in its place restores 8 energy.

Deals magic damage. Status Counter: at the end of the turn, makes the enemy spirit Return to Field.

Deals magic damage to an enemy spirit.

Each turn, this skill randomly changes into a skill from another spirit on your team.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

Deals magic damage. Status Counter: this skill's power becomes 3× for this use.

This spirit gains +80 Speed. Defense Counter: changes to +160 Speed.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Charge, deals magic damage to the enemy.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals physical damage to an enemy spirit.