

When attacking, if the enemy's bloodline is a type bloodline that does not match this skill's type, this skill's power increases by 100%.


When attacking, if the enemy's bloodline is a type bloodline that does not match this skill's type, this skill's power increases by 100%.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

Reduces damage taken by 70%. Attack Counter: This skill becomes the countered skill.

Deals physical damage. If the enemy switched spirits this turn, this skill gains 50 power for this use and ignores the enemy's type resistance.

Deals magic damage. For each Bug Buzz equipped by a spirit on the team, this skill gains +1 combo hit for this use.

Light-type skills permanently gain +50% power. Defense Counter: This changes to +100% permanently.

This spirit's Physical ATK and Magic ATK increase by 50%, plus an additional 50% for each equipped skill with 0 energy cost.

Deals physical damage. Your team gains Devotion once: this skill gains +20 power.

This spirit gains +70% Magic ATK.

Deals magic damage to an enemy spirit.

Deals physical damage. If this spirit attacks before the enemy, this skill gains +50% power.

This spirit gains 1 stack of Rising Wind Mark.

Except for the skill used this turn, the energy cost of the enemy's other skills increases by 3 for 3 turns.

Each turn, this skill randomly becomes a skill from any enemy spirit, and that skill's energy cost is reduced by 2.

The enemy gains 1 stack of Cutified.

This spirit gains +80 Speed. Defense Counter: changes to +160 Speed.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

All enemy skills' energy costs increase by 3. Defense Counter: Also inflicts Interrupt, and the enemy gains Stun on the next turn.

All enemy skills' energy costs increase by 1. Defense Counter: The increase is 3 instead.

Reduces damage taken by 80%. Attack Counter: your team gains 1 random Devotion.

Reduces damage taken by 70%. Attack Counter.

Deals physical damage. Choice: If the enemy has an equipped Light-type skill, this skill gains 50 power; or during Status Counter, the countered skill becomes Transmit.

This spirit restores 30% Health.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals physical damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

Deals physical damage to an enemy spirit.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

Deals magic damage to an enemy spirit.

Steals 3 energy from the enemy.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.