

The first time this spirit enters the field, it loses half of its current Health.


The first time this spirit enters the field, it loses half of its current Health.

2 combo hits. Each combo hit restores 8% Health to this spirit. After use, this skill's combo count permanently increases by 1.

Deals physical damage. Each time this spirit is attacked, this skill permanently costs 1 less energy.

Deals physical damage. This spirit restores 5 energy.

Reduces damage by 70%. Attack Counter: the enemy's Physical ATK decreases by 70%.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: this spirit's Armor increases by 70%.

Deals magic damage to an enemy spirit.

Deals physical damage. This skill loses 10% power for each energy the enemy has.

Deals magic damage. 3 combo hits. If the enemy changed spirits this turn, this skill gains +3 combo hits.

Deals magic damage. Each time this spirit uses a Normal-type skill, this skill costs 2 less energy permanently.

Each turn, this skill randomly changes into a skill from another spirit on your team.

The energy cost of the skill the enemy used this turn increases by 7 for 3 turns.

The enemy gains 1 stack of Thorn Mark.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

This spirit gains Combo Count +3.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Reduces damage taken by 60%. Attack Counter: the enemy Switch Out.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Deals physical damage to an enemy spirit.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.