

Whenever this spirit restores energy, it also restores 5% Health per energy restored.


Whenever this spirit restores energy, it also restores 5% Health per energy restored.

2 combo hits. Each combo hit restores 8% Health to this spirit. After use, this skill's combo count permanently increases by 1.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

Deals magic damage. After each use of another Grass-type skill, this skill permanently gains +60 power.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Reduces damage taken by 70%. Attack Counter.

Reduces damage taken by 80%. Attack Counter: this spirit restores 20% Health.

Deals physical damage to an enemy spirit.

Deals physical damage. The greater the weight difference between the two spirits, the more power this skill gains.

Deals magic damage. If this spirit has Debuff, this skill gains +60 power.

This spirit and the enemy gain Cutified: each restores 40% Health.

Reduces damage taken by 90%. Attack Counter: the enemy gains 1 stack of Cutified.

Deals magic damage. The enemy gains 2 stacks of Poison.

Deals physical damage in a 2-hit combo. Each combo hit applies 1 stack of Poison to the target.

Reduces damage by 50%. For each stack of Poison Effect on the enemy, this skill's damage reduction increases by 10%. Attack Counter

Deals magic damage to an enemy spirit.

Deals physical damage. At the end of the turn, this skill's energy cost permanently decreases by 1.

Deals physical damage with 2 combo hits. Status Counter: this skill's combo count doubles for this use.

Each turn, this skill randomly changes into a skill from another spirit on your team.

The enemy gains 1 stack of Cutified.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Restores 3 energy to each benched spirit.

Deals magic damage. Restores 1 energy to all benched spirits.

Choice: this spirit restores 25% Health or 8 energy.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals magic damage to an enemy spirit.

Reduces damage by 80%. Attack Counter: the enemy's Combo Count decreases by 3.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.