

For each different kind of Mark on both sides of the field, this spirit gains +50% Magic ATK.


For each different kind of Mark on both sides of the field, this spirit gains +50% Magic ATK.

Deals magic damage. This skill gains extra power equal to one quarter of the power difference between the adjacent skills and gains Transmission 1.

Active: This skill's passive permanently reduces energy cost by an additional 1. Passive: Adjacent skills cost 1 less energy. Transmission 1.

Deals magic damage. If this defeats the enemy, this spirit's Magic ATK increases by 70%.

Reduces damage by 80%. Attack Counter: Adjacent skills permanently cost 1 less energy.

Deals magic damage with 1 combo hit. This skill gains 1 combo hit for each stack of Starfall Mark the enemy has.

The enemy gains 3 stacks of Starfall Mark. Defense Counter: Also doubles the enemy's Starfall Mark stacks.

Choice: Choose one: the opponent gains 1 random negative Mark, or this spirit gains 1 random positive Mark.

This spirit gains 16 random stacks of Stat Buff. Clever Shift: Illusion-type attack skill.

Deals magic damage. Swiftness.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

This spirit gains 1 stack of Rising Wind Mark.

Deals magic damage to an enemy spirit.

The enemy gains 1 stack of Thorn Mark.

This spirit gains 1 stack of Attack Mark.

This spirit gains +80 Speed. Defense Counter: changes to +160 Speed.

All enemy skills' energy costs increase by 3. Defense Counter: Also inflicts Interrupt, and the enemy gains Stun on the next turn.

Each turn, this skill randomly changes into a skill from another spirit on your team.

Deals magic damage. Existing Mark stacks on both sides increase by 1.

Deals magic damage. This skill's position cannot change.

Deals magic damage to an enemy spirit.

This spirit restores 10 energy.

The next skill used costs 6 less energy.

Deals magic damage to an enemy spirit.

This spirit's Physical ATK and Armor increase by 60%. Defense Counter: also doubles this spirit's Buff.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This spirit restores 2 energy. Your team gains Devotion once: skills cost 2 less energy.

This spirit's skills gain +40 power.

This spirit's skills gain +20 power. Swiftness.

Deals magic damage to an enemy spirit.

Steals 3 energy from the enemy.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Deals physical damage to an enemy spirit.