

When this spirit enters the field, it gains +10% to attacks, defenses, and Speed for each other Bug-type spirit on the team.


When this spirit enters the field, it gains +10% to attacks, defenses, and Speed for each other Bug-type spirit on the team.

Deals magic damage. For each Bug Buzz equipped by a spirit on the team, this skill gains +1 combo hit for this use.

Deals physical damage. If this spirit attacks before the enemy, this skill gains +50% power.

Deals physical damage. If the enemy switched spirits this turn, this skill gains 50 power for this use and ignores the enemy's type resistance.

Deals physical damage with 2 combo hits. Your team gains Devotion once: this skill's Combo Count increases by 1.

Deals physical damage and dispels all enemy Mark. Status Counter: steals Mark instead.

Deals physical damage. Swiftness, Status Counter: this skill has 1.5× power for this use.

Deals physical damage with 1 combo hit. If this spirit attacks before the enemy, this becomes 3 combo hits.

Deals physical damage. Status Counter: for this use, this skill has 2× power and ignores the enemy's type resistance.

Deals magic damage to an enemy spirit.

Deals physical damage in a 2-hit combo. Each combo hit applies 1 stack of Poison to the target.

Deals magic damage. For each stack of Poison Effect on the enemy, this skill's power increases by 10 for this use. Status Counter: Its power increases by 40 instead.

For each stack of Poison Effect on the enemy, the enemy's both attacks decrease by 30%.

Deals magic damage to an enemy spirit.

Deals physical damage with 3 combo hits. If this spirit's Health is below 50%, this skill gains +2 combo hits.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

This spirit increases its Armor by 140%.

This spirit gains Combo Count +3.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit gains +80 Speed. Defense Counter: changes to +160 Speed.

All enemy skills' energy costs increase by 1. Defense Counter: The increase is 3 instead.

Reduces damage taken by 70%. Attack Counter.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Charge, deals magic damage to the enemy.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals physical damage to an enemy spirit.