

This spirit takes 40% less attack damage from types matching its equipped skills.


This spirit takes 40% less attack damage from types matching its equipped skills.

Base evolution stage

Feed to Lv.40
Gather Blue Tourmaline 3 times

Feed to Lv.40
Gather Purple Lotus Corundum 3 times

Feed to Lv.40
Gather Yellow Garnet 3 times

Feed to Lv.40
Gather Black Crystal Glass 3 times

Feed to Lv.40



Gather any 2 material types 3 times each: Blue Tourmaline, Purple Lotus Corundum, Yellow Garnet, or Black Crystal Glass

Feed to Lv.40



Gather any 3 material types 3 times each: Blue Tourmaline, Purple Lotus Corundum, Yellow Garnet, or Black Crystal Glass

Have Diamond Snail's Token
Use Power of Evolution in battle

Have Diamond Snail's Token
Use Power of Evolution in battle

Have Diamond Snail's Token
Use Power of Evolution in battle

Have Diamond Snail's Token
Use Power of Evolution in battle

Have Diamond Snail's Token
Use Power of Evolution in battle

Have Diamond Snail's Token
Use Power of Evolution in battle

Reduces damage taken by 70%. Attack Counter: This skill becomes the countered skill.

Reduces damage by 50% and Switch Out. Attack Counter.

Deals physical damage, and the enemy's Combo Count decreases by 3.

Deals magic damage. This skill's type matches the weather type.

Deals magic damage. Burst: this skill costs 1 less energy.

Deals physical damage to an enemy spirit.

Attack Counter: Interrupt the countered skill and deal 90-power physical damage.

Reduces damage taken by 70%. Attack Counter: the skill selected next turn gains +1 use.

Deals physical damage. Priority -1.

Deals physical damage. For each +1 to this skill's energy cost, this skill gains 50 power.

Deals physical damage. Status Counter: this skill's power becomes 3× for this use.

The enemy gains Combo Count -4.

The enemy's Armor and Magic Resist decrease by 120%.

Each turn, this skill randomly becomes a skill this spirit does not have equipped, and that skill's energy cost is reduced by 2.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Reduces damage taken by 70%. Attack Counter.

Reduces damage by 70%. Attack Counter: the enemy's Physical ATK decreases by 70%.

Reduces damage taken by 90%. Attack Counter: This spirit's Light-type skills permanently gain +50% power.

This spirit restores 1 energy and 10% Health, then gains +10% Magic ATK, +10% Magic Resist, and +10 Speed.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Reduces damage taken by 80%. Attack Counter: this spirit gains +70% Magic ATK.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 50%. Swiftness. Attack Counter.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.