

For each equipped Water-type skill, Earth-type skills cost 1 less energy.


For each equipped Water-type skill, Earth-type skills cost 1 less energy.

Reduces damage by 90%. If this spirit last used an attack skill, this skill costs 2 less energy. Attack Counter.

Deals physical damage. The lower the enemy's weight, the higher this skill's power.

Deals physical damage. Each time this spirit is attacked, this skill permanently costs 1 less energy.

Reduces damage taken by 60%. Attack Counter: all of this spirit's skills cost 2 less energy.

Deals physical damage. At the end of the turn, this skill permanently costs 5 less energy.

Deals physical damage, and this spirit's Armor increases by 70%. Status Counter: this skill's power doubles, and Armor increases by an additional 70%.

Deals magic damage to an enemy spirit.

Reduces damage by 50% and Switch Out. Attack Counter.

This spirit gains 1 stack of Momentum Mark.

Reduces damage by 70%. Attack Counter: the enemy's Physical ATK decreases by 70%.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

Each turn, this skill randomly becomes a skill from any enemy spirit, and that skill's energy cost is reduced by 2.

The enemy gains 1 stack of Thorn Mark.

The enemy gains 1 stack of Cutified.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

Reduces damage taken by 100%. Attack Counter: prevented damage restores this spirit's Health instead, and this skill's energy cost permanently increases by 2.

Deals physical damage. Status Counter: this skill's energy cost is permanently reduced by 3.

Deals magic damage. Each time this spirit takes a resisted skill attack, excluding combo hits, this skill permanently gains +20 power.

Deals physical damage. Status Counter: the enemy's Armor decreases by 80%.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 50%. Swiftness. Attack Counter.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.