

When this spirit enters the field, it gains 50% Lifesteal. Each 5% Health restored beyond the maximum is converted into 10% Physical ATK.


When this spirit enters the field, it gains 50% Lifesteal. Each 5% Health restored beyond the maximum is converted into 10% Physical ATK.

Deals physical damage with 3 combo hits. If this spirit's Health is below 50%, this skill gains +2 combo hits.

This spirit gains -100% to both attacks and both defenses. Defense Counter: the enemy gains -100% to both attacks and both defenses instead.

Deals physical damage with 1 combo hit. If this spirit attacks before the enemy, this becomes 3 combo hits.

Deals physical damage. If this spirit attacks before the enemy, this skill gains +50% power.

Deals physical damage with 2 combo hits. If this skill defeats the enemy, its combo count permanently increases by 2.

Deals physical damage and has Lifesteal 50%. Status Counter: This skill's power is doubled.

Deals physical damage. Swiftness, Status Counter: this skill has 1.5× power for this use.

Deals physical damage. Status Counter: This attack has Lifesteal 100%.

Deals physical damage to an enemy spirit.

Deals physical damage. Status Counter: The enemy loses 6 energy.

The enemy gains 1 stack of Spiritfall Mark.

Deals physical damage in a 2-hit combo. Each combo hit applies 1 stack of Poison to the target.

Deals physical damage with 1 combo hit. Each use permanently increases this skill's combo count by 1.

Deals physical damage. Status Counter: this skill's power becomes 3× for this use.

Each turn, this skill randomly becomes a skill this spirit does not have equipped, and that skill's energy cost is reduced by 2.

This spirit gains Combo Count +3.

This spirit increases its Physical ATK by 30%. 3 combo hits.

This spirit gains +80 Speed. Defense Counter: changes to +160 Speed.

This spirit's skills gain +20 power. Swiftness.

Deals physical damage. For each 10% Health this spirit has lost, this skill costs 1 less energy.

Deals physical damage. For each 10% Health this spirit has lost, this skill gains +10 power.

Deals physical damage. Choice: This skill gains +40 power and this spirit loses 10% Health after use, or this skill gains +100 power if this spirit's Health is below 50%.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

Deals physical damage to an enemy spirit.