

Can only use skills in slots 1 and 3.


Can only use skills in slots 1 and 3.

Deals physical damage. If this skill is in slot 1, its power increases by +60. Transmission 1.

This spirit gains +30 Speed. If this skill is in slot 1 or 3, this spirit also gains +80% Physical ATK. Transmission 1.

Deals physical damage. Each time its position changes during a turn, this skill permanently gains +15 power.

Deals magic damage. If this skill is in slot 1 or 3, it gains +30 power. Transmission 1.

Active: This skill's passive permanently reduces energy cost by an additional 1. Passive: Adjacent skills cost 1 less energy. Transmission 1.

Deals physical damage. This skill's power is one-third of the total power of the adjacent skills. Transmission 1.

After use, adjacent skills permanently gain +20 power. Defense Counter: They permanently gain +30 power instead.

Deals physical damage. If this skill is in slot 1 or 3, it costs 2 less energy. Transmission 1.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage. This skill's type matches the weather type.

At most one skill of each type gains 35 power.

Deals magic damage to an enemy spirit.

Deals physical damage. The higher this spirit's Armor is than the enemy's, the more power this skill gains.

Deals physical damage, and this spirit's Armor increases by 70%. Status Counter: this skill's power doubles, and Armor increases by an additional 70%.

This spirit's Armor increases by 140%, and its Speed decreases by 30.

Deals physical damage to an enemy spirit.

Deals physical damage. The energy costs of all enemy skills are increased by 1.

Deals magic damage to an enemy spirit.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

Deals physical damage. Status Counter: this skill's power becomes 3× for this use.

Each turn, this skill randomly becomes a skill from any enemy spirit, and that skill's energy cost is reduced by 2.

This spirit restores 25% of its Health. Defense Counter: it restores 50% of its Health instead.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Deals magic damage. Status Counter: This damage is doubled.

This spirit loses 20 Speed. Choice: It also gains either +90% Armor or +90% Magic Resist.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Charge, deals magic damage to the enemy.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage with 2 combo hits.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals physical damage to an enemy spirit.