

Each time an allied spirit uses a Water-type skill, when this spirit enters the field, the energy costs of all its skills decrease by 1, and skills with 0 energy cost have their power increased by 30%.


Each time an allied spirit uses a Water-type skill, when this spirit enters the field, the energy costs of all its skills decrease by 1, and skills with 0 energy cost have their power increased by 30%.

Deals magic damage. After each use, this skill's energy cost is permanently reduced by 1.

All of this spirit's skills cost 2 less energy. Defense Counter: they cost 3 less energy instead.

Deals magic damage. Status Counter: this skill's energy cost is permanently reduced by 6.

This spirit gains Combo Count +3.

Deals magic damage. Status Counter: this skill's power becomes 3× for this use.

Deals magic damage. The enemy's Magic Resist decreases by 50%.

Deals magic damage. If the enemy has Freeze, this skill gains +60 power. Status Counter: Doubles the enemy's Freeze.

Hits twice. Each combo hit increases the energy costs of all enemy skills by 1.

Deals magic damage to an enemy spirit.

This spirit's Physical ATK and Magic ATK increase by 50%, plus an additional 50% for each equipped skill with 0 energy cost.

Deals magic damage with 1 combo hit. Status Counter: this skill becomes 3 combo hits.

This spirit gains 1 stack of Rising Wind Mark.

This spirit gains +80 Speed. Defense Counter: changes to +160 Speed.

Reduces damage taken by 70%. Attack Counter.

Deals magic damage. This skill gains 10 power for each point its energy cost is reduced.

Reduces damage taken by 60%. Attack Counter: if this spirit would take fatal damage this turn, it survives with 1 Health.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Charge, deals magic damage to the enemy.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals physical damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Deals magic damage with 2 combo hits.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Deals magic damage with 3 combo hits.