

After this spirit uses a Water-type skill, all its skills cost 2 less energy.


After this spirit uses a Water-type skill, all its skills cost 2 less energy.

Deals magic damage. After each use, this skill's energy cost is permanently reduced by 1.

Deals magic damage. This skill gains 10 power for each point its energy cost is reduced.

Deals magic damage. Status Counter: this skill's energy cost is permanently reduced by 6.

Deals magic damage. The enemy's Magic Resist decreases by 50%.

Deals magic damage to an enemy spirit.

The enemy gains 2 stacks of Slow Mark.

Reduces damage taken by 80%. Attack Counter: the countered skill's energy cost is increased by 3.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Freeze.

Deals magic damage with 1 combo hit. This skill gains 1 combo hit for each stack of Starfall Mark the enemy has.

Deals magic damage. When used, spends all energy; the more energy spent, the higher the damage.

Deals magic damage. Status Counter: this skill's power becomes 3× for this use.

Each turn, this skill randomly changes into a skill from another spirit on your team.

This spirit takes 50% less damage. Attack Counter: On its next turn, this spirit gains Priority +1.

Deals magic damage. At the end of the turn, this skill permanently gains 20 power.

Reduces damage taken by 80%. Attack Counter: while active, each time this spirit takes attack damage, both of its attacks increase by 40%.

Reduces damage taken by 60%. Attack Counter: the enemy Switch Out.

This spirit gains +190% Magic ATK.

Reduces damage taken by 70%. Attack Counter: this spirit increases its Physical ATK and Magic ATK by 70%.

Reduces damage taken by 80%. Attack Counter: this spirit restores 3 energy.

Reduces damage taken by 70%. Attack Counter: The enemy gains 6 stacks of Burn.

Deals magic damage to an enemy spirit.

Deals magic damage to an enemy spirit.

Reduces damage by 80%. Attack Counter: the enemy's Combo Count decreases by 3.

Reduces damage taken by 70%. Attack Counter: Restores energy equal to twice the energy cost of the countered skill.

Charge, deals magic damage to the enemy.

Reduces damage taken by 80%. Attack Counter: at the end of this spirit's turn, it Return to Field.

Deals physical damage to an enemy spirit.

Reduces damage taken by 70%, Emergency Switch. Attack Counter: the next spirit to enter gains damage reduction.

Deals physical damage with 2 combo hits. If this spirit attacks second, this changes to 3 combo hits.

Reduces damage taken by 70%. Attack Counter: this spirit gains Combo Count +2.

Deals magic damage to an enemy spirit.

Reduces damage taken by 80%. Attack Counter: This spirit gains +70% Magic Resist.

Reduces damage taken by 90%. Attack Counter: This spirit gains 50% Lifesteal.

Deals magic damage. If this skill is in slot 3, it gains +40 power. Transmission 1.

Reduces damage taken by 80%. Attack Counter: The enemy gains 2 stacks of Starfall Mark.