

Once per battle, at the end of the turn, if this Jini has spent exactly 12 total energy, it fully restores its energy and Health.


Once per battle, at the end of the turn, if this Jini has spent exactly 12 total energy, it fully restores its energy and Health.

Deals physical damage with 2 combo hits. If this skill is in slot 1 or 3, it gains +1 combo hit. Transmission 1.

Active: This skill's passive permanently reduces its energy cost by an additional 1. Passive: Adjacent skills cost 1 less energy. Transmission 1.

Reduces damage taken by 50%. If this skill is in slot 1 or 3, it reduces damage taken by an additional 40%. Attack Counter, Transmission 1.

The enemy gains 2 stacks of Starfall Mark. Each use permanently increases the number of Starfall Mark stacks applied by 1.

Deals physical damage. Each time this Jini takes a resisted skill attack, excluding combo hits, this skill permanently costs 1 less energy.

This Jini gains +30 Speed. If this skill is in slot 1 or 3, this Jini also gains +80% Physical ATK. Transmission 1.

The enemy gains 3 stacks of Starfall Mark. Defense Counter: The enemy's Starfall Mark stacks are also doubled.

After use, adjacent skills' power permanently increases by 20. Defense Counter: It permanently increases by 30 instead.

Deals magic damage with 1 combo hit. For each stack of Starfall Mark on the enemy, this skill gains +1 combo hit for this use.

Deals physical damage. This skill's power is one-third of the total power of adjacent skills. Transmission 1.

The enemy gains 4 stacks of Starfall Mark.

The enemy gains stacks of Starfall Mark equal to its Mark stacks.

Deals physical damage with 1 combo hit. If this Jini attacks before the enemy, it becomes 3 combo hits.

Deals magic damage to an enemy Jini.

The next attack skill gains +70 power.

This Jini gains Combo Count +3.

This Jini gains 1 stack of Rising Wind Mark.

This Jini gains 1 stack of Attack Mark.

Deals physical damage. If this Jini used a status skill last turn, this skill gains +55 power for this use.

All enemy skills have their energy cost increased by +3. Defense Counter: additionally inflicts Interrupt, and the enemy is stunned next turn.

Deals magic damage to an enemy Jini.

Deals magic damage. This skill consumes all energy when used; the more energy consumed, the higher the damage.

The enemy gains 1 stack of Thorn Mark.

Each turn, this skill randomly becomes a skill from any enemy Jini, and that skill costs 2 less energy.

Deals magic damage to an enemy Jini.

Deals physical damage. If the enemy has no Starfall Mark, the enemy gains 3 stacks of Starfall Mark.

This Jini restores 30% Health.

This Jini restores 10 energy.

The next skill used costs 6 less energy.

Deals magic damage to an enemy Jini.

Deals physical damage to an enemy Jini.

Charge, deals magic damage to the enemy.

The enemy's Priority decreases by 1. Defense Counter: also reduces the enemy's both attacks by 70%.

The enemy gains 5 stacks of Poison.

This Jini restores 2 energy. Your team gains 1 Devotion: affected skills cost 2 less energy.

Deals magic damage to an enemy Jini.

All this Jini's skills gain +20 power. Swiftness.

Deals magic damage to an enemy Jini.

Deals magic damage to an enemy Jini.

Deals physical damage. If this skill is in slot 1, it gains +60 power. Transmission 1.

Deals physical damage to an enemy Jini.